14 year old says he wants a game design degree. What do those graduates do afterwards?

hazel_compass_2633

Son is 14 and starts class 10 this month. Over the holidays he went from playing games all day to announcing he wants to make them, and he has found three private universities in Bengaluru offering a degree in game design. The brochures say '100% placement' and 'industry partners'. None of them says which companies, what roles, or what the first job looks like. Anyone whose child did one of these courses, or who hires from them? I want the plain details, not the open-day pitch.

2 comments

  • hazel_veranda_2802

    Ask each university for the list of where last year's batch went, with job titles, and how many students were in that batch. '100% placement' often means 100% of the students who registered for placement, which can be a much smaller number. I'd also ask to see an ordinary second-year student's work, not the showcase projects on the website. The coursework tells you more than the brochure.

    • hazel_compass_2633

      Batch size is the question I hadn't thought of. Two of them list 'placement partners' as a row of logos with no numbers. Will ask for the list in writing.

  • indigo_drum_7316

    Bengaluru too. A classmate of my daughter has an older brother who did animation after class 12 instead of engineering. He's at a studio now, but he told them the first year was mostly unpaid internships. Worth asking about that gap.

    • dusk_drum_6566

      From the software side, not games specifically: the people I've seen hired into game studios were mostly hired for one skill, programming, 3D art or level design, rather than for the name of the degree. That's my observation from a few hiring rounds, not data. If your son leans towards the programming side, a regular computer science degree keeps both doors open. If it's the art side, his portfolio will matter more than the college.

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